Programming: Dan and Henry have affixed the camera to our new robot (still unnamed - perhaps we could just call it Nameless), and it has begun to feed information from the cRio to the computer.
Publicity: This room is no longer "Theater Storage." Dan has placed tape over the offending sign and it is now the "Robotics Lab." Yay Dan!
Build Team: We've got a lot of objectives we need to work on. All of them are important, but the preeminent task is assembling our final shooter, which is an adapted version of our latest prototype. Another task is to perfect the little piece of machinery that will move the basketballs from our collector on the ground up to the shooter.
Thirdly, Da Rules regulate that all bumpers must be no higher than 10 inches above the ground. However, the frame of Nameless is just over 10 inches above the ground, meaning we can't hang the bumper from there. So we had to figure out a way to mount the bumper below our frame and still keep it securely fastened -- and capable of being taken on/off within 10 minutes! Walter has proposed the idea of using a U bracket beneath the frame.
So we've all got plenty to do here.